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Convert LWS to 3DS

Convert LWS 3D models to 3DS format, edit and optimize 3D models online and free.

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LightWave 3D Scene (.lws)

The LWS (LightWave 3D Scene) file extension is used by LightWave 3D, a 3D modeling, animation, and rendering software developed by NewTek and now maintained by LightWave Digital. An LWS file contains scene information, including object positions, camera settings, and references to other files like LWO (LightWave 3D Object) files. It is primarily used in industries such as TV, film, architecture, advertising, and video game development. The format allows for easy editing and portability of 3D scenes.

LWS Converter

3D Studio Scene (.3ds)

The 3DS file extension, short for 3D Studio Scene, is primarily used in 3D graphics and modeling. Introduced by Autodesk's 3D Studio, this file format facilitates the storage of 3D scenes, encompassing geometric data, texture, lighting, and camera settings. Over the years, 3DS has become a popular standard for 3D content creation, exchange, and rendering in various applications and software due to its compact binary format and broad compatibility. It has significantly contributed to the development and evolution of computer graphics and animation technologies, enabling professionals to produce intricate and realistic 3D visualizations efficiently.

3DS Converter

How to convert LWS to 3DS?

  1. Upload LWS File

    Drag and drop a LWS file into the upload area to start conversion.

  2. Select LWS Tools

    Select tools to convert your LWS 3D model into a 3DS 3D model, then click Convert.

  3. Download Your 3DS

    Allow the system to complete the 3DS conversion, then download your file.

Convert LWS to 3DS

Convert LWS to 3DS on Desktop

(macOS • Windows • Linux)

After setup, the Vertopal CLI tool converts LWS 3D model seamlessly into 3DS 3D model.

  1. Open the operating system Terminal utility.
  2. Navigate to the LWS folder or specify the input file path.
  3. Copy and run the command after substituting LWS_INPUT_FILE. $ vertopal convert LWS_INPUT_FILE --to 3ds

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